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DITL_1.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=10 y1=85 x2=90 y2=105 # text: "New Game" # item 1: BUTTON (0x04) enabled # bounds: x1=120 y1=85 x2=200 y2=105 # text: "Quit" # item 2: TEXT (0x88) disabled # bounds: x1=10 y1=15 x2=290 y2=35 # text: "Congrats! White wins a game worth" # item 3: TEXT (0x88) disabled # bounds: x1=10 y1=30 x2=200 y2=50 # text: "The score is now White:" # item 4: TEXT (0x88) disabled # bounds: x1=210 y1=30 x2=300 y2=50 # text: "Black:" # item 5: TEXT (0x88) disabled # bounds: x1=10 y1=65 x2=290 y2=85 # text: "Would you like to play another?" DITL_2.txt # 6 entries # item 0: BUTTON (0x04) enabled # bounds: x1=10 y1=85 x2=90 y2=105 # text: "New Game" # item 1: BUTTON (0x04) enabled # bounds: x1=120 y1=85 x2=200 y2=105 # text: "Quit" # item 2: TEXT (0x88) disabled # bounds: x1=10 y1=15 x2=290 y2=35 # text: "Black wins a game worth" # item 3: TEXT (0x88) disabled # bounds: x1=10 y1=30 x2=200 y2=50 # text: "The score is now White:" # item 4: TEXT (0x88) disabled # bounds: x1=200 y1=30 x2=290 y2=50 # text: "Black:" # item 5: TEXT (0x88) disabled # bounds: x1=10 y1=65 x2=290 y2=85 # text: "Would you like to play another?" DITL_3.txt # 3 entries # item 0: TEXT (0x88) disabled # bounds: x1=10 y1=5 x2=280 y2=25 # text: "Backgammon doubles! Do you accept?" # item 1: BUTTON (0x04) enabled # bounds: x1=10 y1=30 x2=90 y2=50 # text: "Accept" # item 2: BUTTON (0x04) enabled # bounds: x1=150 y1=30 x2=230 y2=50 # text: "Resign" DITL_4.txt # 2 entries # item 0: TEXT (0x88) disabled # bounds: x1=10 y1=20 x2=330 y2=40 # text: "Backgammon accepts your double!! Your turn." # item 1: BUTTON (0x04) enabled # bounds: x1=250 y1=45 x2=330 y2=65 # text: "OK" DITL_6.txt # 15 entries # item 0: BUTTON (0x04) enabled # bounds: x1=342 y1=233 x2=403 y2=253 # text: "OK" # item 1: TEXT (0x88) disabled # bounds: x1=15 y1=10 x2=380 y2=25 # text: "You play white moving from the upper right around" # item 2: TEXT (0x88) disabled # bounds: x1=15 y1=25 x2=380 y2=40 # text: "the board to the lower right. Click the dice to roll for" # item 3: TEXT (0x88) disabled # bounds: x1=15 y1=40 x2=380 y2=55 # text: "each side in turn. The Mac moves black automatically." # item 4: TEXT (0x88) disabled # bounds: x1=15 y1=65 x2=380 y2=80 # text: "To begin the game." # item 5: TEXT (0x88) disabled # bounds: x1=30 y1=80 x2=380 y2=95 # text: "Click OK, then click on the dice to roll them." # item 6: TEXT (0x88) disabled # bounds: x1=30 y1=95 x2=380 y2=110 # text: "Higher die\'s side gets the first move." # item 7: TEXT (0x88) disabled # bounds: x1=15 y1=120 x2=380 y2=135 # text: "To move a token." # item 8: TEXT (0x88) disabled # bounds: x1=30 y1=135 x2=380 y2=150 # text: "Click and drag to move a single token." # item 9: TEXT (0x88) disabled # bounds: x1=30 y1=150 x2=380 y2=165 # text: "Double-click and drag to move two tokens." # item 10: TEXT (0x88) disabled # bounds: x1=15 y1=175 x2=380 y2=190 # text: "To double the stakes." # item 11: TEXT (0x88) disabled # bounds: x1=30 y1=190 x2=380 y2=205 # text: "Click the doubling cube before your turn." # item 12: TEXT (0x88) disabled # bounds: x1=15 y1=215 x2=301 y2=231 # text: "To play against a friend." # item 13: TEXT (0x88) disabled # bounds: x1=30 y1=230 x2=300 y2=245 # text: "Uncheck menu item Computer Opponent." # item 14: BUTTON (0x04) enabled # bounds: x1=342 y1=208 x2=403 y2=228 # text: "Next" DITL_7.txt # 3 entries # item 0: TEXT (0x88) disabled # bounds: x1=10 y1=5 x2=200 y2=25 # text: "Black doubles white." # item 1: BUTTON (0x04) enabled # bounds: x1=10 y1=30 x2=90 y2=50 # text: "Accept" # item 2: BUTTON (0x04) enabled # bounds: x1=100 y1=30 x2=180 y2=50 # text: "Resign" DITL_8.txt # 3 entries # item 0: TEXT (0x88) disabled # bounds: x1=10 y1=5 x2=200 y2=25 # text: "White doubles black." # item 1: BUTTON (0x04) enabled # bounds: x1=10 y1=30 x2=90 y2=50 # text: "Accept" # item 2: BUTTON (0x04) enabled # bounds: x1=100 y1=30 x2=180 y2=50 # text: "Resign" DITL_10.txt # 12 entries # item 0: BUTTON (0x04) enabled # bounds: x1=362 y1=199 x2=427 y2=219 # text: "OK" # item 1: TEXT (0x88) disabled # bounds: x1=7 y1=11 x2=277 y2=26 # text: "Backgammon Freeware. Version 2.0." # item 2: TEXT (0x88) disabled # bounds: x1=6 y1=43 x2=230 y2=59 # text: "Enhancements by David Young; " # item 3: TEXT (0x88) disabled # bounds: x1=6 y1=111 x2=396 y2=126 # text: "You may copy and distribute this game freely. If you" # item 4: TEXT (0x88) disabled # bounds: x1=6 y1=126 x2=406 y2=141 # text: "enjoy it and would like to see more \"freeware\"," # item 5: TEXT (0x88) disabled # bounds: x1=6 y1=142 x2=396 y2=157 # text: "please send whatever you think it\'s worth to:" # item 6: TEXT (0x88) disabled # bounds: x1=45 y1=170 x2=255 y2=185 # text: "SoloSoft, Inc." # item 7: TEXT (0x88) disabled # bounds: x1=44 y1=186 x2=254 y2=201 # text: "13561 Surrey Lane" # item 8: TEXT (0x88) disabled # bounds: x1=44 y1=202 x2=254 y2=217 # text: "Saratoga, Ca. 95070" # item 9: BUTTON (0x04) enabled # bounds: x1=289 y1=199 x2=354 y2=219 # text: "Help" # item 10: TEXT (0x88) disabled # bounds: x1=6 y1=27 x2=330 y2=43 # text: "Written by Stephen D. Young & Debra J. Willrett." # item 11: TEXT (0x88) disabled # bounds: x1=7 y1=78 x2=218 y2=94 # text: "Copyright 1987, SoloSoft Inc." DITL_11.txt # 3 entries # item 0: BUTTON (0x04) enabled # bounds: x1=26 y1=31 x2=86 y2=51 # text: "Yes" # item 1: BUTTON (0x04) enabled # bounds: x1=113 y1=31 x2=173 y2=51 # text: "No" # item 2: TEXT (0x88) disabled # bounds: x1=2 y1=2 x2=198 y2=21 # text: "Do you wish to resign?" DITL_14.txt # 2 entries # item 0: BUTTON (0x04) enabled # bounds: x1=183 y1=25 x2=243 y2=45 # text: "OK" # item 1: TEXT (0x88) disabled # bounds: x1=0 y1=1 x2=269 y2=18 # text: "There are no more moves to Undo." DITL_15.txt # 4 entries # item 0: BUTTON (0x04) enabled # bounds: x1=195 y1=36 x2=255 y2=56 # text: "OK" # item 1: TEXT (0x88) disabled # bounds: x1=0 y1=0 x2=298 y2=17 # text: "Memory exceeded in \"Undo Move\" option. " # item 2: TEXT (0x88) disabled # bounds: x1=0 y1=15 x2=279 y2=32 # text: "The game will now only go back to this " # item 3: TEXT (0x88) disabled # bounds: x1=0 y1=32 x2=60 y2=52 # text: "point." DITL_16.txt # 15 entries # item 0: TEXT (0x88) disabled # bounds: x1=122 y1=0 x2=282 y2=15 # text: "Backgammon Features" # item 1: TEXT (0x88) disabled # bounds: x1=31 y1=37 x2=420 y2=53 # text: "Shows you a suggested move. Enabled immediately" # item 2: TEXT (0x88) disabled # bounds: x1=32 y1=53 x2=335 y2=70 # text: "after you roll the dice for your turn." # item 3: TEXT (0x88) disabled # bounds: x1=31 y1=92 x2=420 y2=109 # text: "Takes back one move at a time. Enabled immediately after" # item 4: TEXT (0x88) disabled # bounds: x1=31 y1=109 x2=420 y2=125 # text: "you roll the dice. Using it sacrifices your turn." # item 5: TEXT (0x88) disabled # bounds: x1=133 y1=129 x2=366 y2=143 # text: "" # item 6: TEXT (0x88) disabled # bounds: x1=31 y1=150 x2=420 y2=167 # text: "To set up your own situations, hold down the command" # item 7: TEXT (0x88) disabled # bounds: x1=31 y1=167 x2=419 y2=183 # text: "key and move the pieces. (This clears Take Back Move.)" # item 8: BUTTON (0x04) enabled # bounds: x1=343 y1=230 x2=404 y2=250 # text: "OK" # item 9: TEXT (0x88) disabled # bounds: x1=33 y1=224 x2=234 y2=241 # text: "Panel to 2 shades of gray." # item 10: TEXT (0x88) disabled # bounds: x1=1 y1=23 x2=60 y2=37 # text: "Hint:" # item 11: TEXT (0x88) disabled # bounds: x1=0 y1=76 x2=118 y2=92 # text: "Undo Move:" # item 12: TEXT (0x88) disabled # bounds: x1=0 y1=132 x2=109 y2=150 # text: "Command Key:" # item 13: TEXT (0x88) disabled # bounds: x1=0 y1=191 x2=60 y2=207 # text: "Mac II:" # item 14: TEXT (0x88) disabled # bounds: x1=33 y1=207 x2=340 y2=224 # text: "For faster graphics set Monitor in the Control" DITL_22426.txt # 9 entries # item 0: BUTTON (0x04) enabled # bounds: x1=321 y1=232 x2=386 y2=252 # text: "OK" # item 1: BUTTON (0x04) enabled # bounds: x1=319 y1=205 x2=384 y2=225 # text: "Help" # item 2: TEXT (0x08) enabled # bounds: x1=10 y1=75 x2=425 y2=108 # text: "Backgammon Freeware.\nWritten by Stephen D. Young, Debra Willrett, and David Young." # item 3: TEXT (0x08) enabled # bounds: x1=96 y1=234 x2=282 y2=253 # text: "© 1984-1987 SoloSoft, Inc." # item 4: TEXT (0x08) enabled # bounds: x1=10 y1=117 x2=410 y2=167 # text: "You may copy and distribute this game freely. If you enjoy it and would like to see more \"freeware\", please send whatever you think it\'s worth to:" # item 5: CUSTOM (0x00) enabled # bounds: x1=10 y1=11 x2=412 y2=68 # data: "" # item 6: TEXT (0x88) disabled # bounds: x1=12 y1=174 x2=150 y2=191 # text: "David Young" # item 7: TEXT (0x88) disabled # bounds: x1=12 y1=191 x2=149 y2=207 # text: "13561 Surrey Lane" # item 8: TEXT (0x88) disabled # bounds: x1=12 y1=206 x2=149 y2=222 # text: "Saratoga C.A. 95070"